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Fight Night: Round 4 | 
| From: Electronic Arts Category: Video Games
List Price: $29.99 Buy New: $27.99 as of 3/19/2010 10:12 MDT details You Save: $2.00 (7%)
New (29) Used (24) Collectible (1) from $21.99
Seller: Amazon.com Rating: 44 reviews Sales Rank: 709
Platform: PLAYSTATION 3 Genre: boxing_games ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Discs: 1 Number Of Items: 1 Batteries Included: No Age: 12 - 20 years Operating System: PlayStation 3 Shipping Weight (lbs): 0.3 Dimensions (in): 5.8 x 6.7 x 0.6 1080i Support 1080p Support 16:9 Support 480p Support 720p Support Dolby Digital Downloadable Content Voice Support
MPN: 014633154450 Model: 014633154450 UPC: 014633154450 EAN: 0014633154450 ASIN: B00198AZ98
Publication Date: June 2009 Availability: Usually ships in 24 hours
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| Features:
| • | New 'Legacy Mode' that allows players to grow the career of fighters from their amateur days to the top of the professional ranks. | | • | All-new physics-based gameplay engine that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement. | | • | An updated heads-up display (HUD) that adds blocking functionality to the existing health and stamina status meters on screen. | | • | Realistic boxing styles based on fighters like Ali, Tyson, Frasier, Foreman that allows players to step into the ring and emulate the move of the greats of the Sweet Science. | | • | 2-person multiplayer functionality both locally and on PSN, and PlayStation trophies online. |
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| Editorial Reviews:
Product Description Fight Night Round 4 PS3
Amazon.com Product Description
EA SPORTS Fight Night Round 4 is truly the return of the champ. Building off Fight Night Round 3, one of the best-selling and most critically acclaimed games to come out at the onset of the PlayStation 3 hardware launch, Fight Night Round 4 promises to be equally as groundbreaking and revolutionary. With an all new physics based fighting engine, new physics driven animations, truly unique and differentiated boxer styles, and the most impressive boxer roster ever, including the return of the legendary Iron Mike Tyson, EA SPORTS Fight Night Round 4 takes video game boxing and fighting to an entirely new level.  Rivalries both old and new. View larger. |  Fighters from different eras & weight classes. View larger. |  Improved damage system. View larger. |  New defensive block system. View larger. |  Realistic ring environments. View larger. | New Physics Engine Featuring a dramatically improved physics engine, Fight Night Round 4 brings players closer to the sweet science than ever before. Through these upgrades fighters are rendered more vividly than ever and action is animated as it happens, meaning that not only are no two rounds the same, but no two punches are the same either. This variety in punches is most evident at the point of impact, where players will see everything from the sweat splatter of devastating shots, to the energy-sucking effects of solid body blows and the virtual lack of impact glancing blows may have on a determined opponent. But when enough of any punches land the damage system built into the new physics system will allow players to clearly see the impact on opponents exactly when and where you hit them. A bloody nose or lip, a cut or swelling over the eye, a bruised forehead or shoulder; players will see them all, and it's their choice whether to take advantage and go for the stoppage. In addition, the improved physics also makes for a significantly faster gameplay experience. Along with the game's controller and overall movement tweeks this allows player's to string together punches into devastating combinations. Although a single punch still has the potential to take down a rival, just as in real boxing match, combinations and the ability to avoid them are the key in Fight Night Round 4. Height, Reach and Styles Matter As in real boxing, where height and reach have advantages and disadvantages depending on your opponent and your skill, Fight Night Round 4 forces players to use their fighters' physical characteristics and styles to their advantage, or suffer the consequences. these consequences come by way of fighters ability to now fight effectively in close, as well as from a distance. For example, shorter fighters are often faster than taller opponents and tend to do better on the inside against taller fighters, but they must get inside first. If they choose to fight at a distance, the advantage is lost. Similarly, height and the assumed longer reach that goes with it is a sizable advantage, but only if a fighter "fights tall," that is stand up straight and utilizes the jab and other punches to maintain the optimal distance to from opponent that allows him to hit and not be hit in return. Slouch and/or abandon the jab, and the reach advantage is lost. New Heads Up Display Adds Blocking Ability In addition to the traditional Heads Up Display (HUD), which has always provided Fight Night players with a visual representation of the changing health and stamina or their fighters, Fight Night Round 4 adds blocking to its HUD. Designed to both provide an ongoing way to monitor your fighter's ability to defend himself when not punching and facilitate action during rounds by encouraging players to develop additional defensive and offensive skills, blocking is yet another realistic addition introduced by Fight Night Round 4. When players lose the ability to block punches they can not avoid punches thrown by opponents and must go on the offensive or take the punches. Blocking ability, as well as health and stamina can be replenished between rounds by assigning points accumulated for action in the ring to any of the three physical states/abilities. Roster of Fighters Fight Night Round 4 features a large roster of fighters from multiple eras and weight classes. Made up of more than 40 fighters this elite group provides players with the ability to not only relive past and current rivalries, but to also create new ones across time to solve the question of who is really the greatest of all time. Just a few of the fighters that players can expect to take into the ring include: Mike Tyson, Muhammad Ali, Joe Frazier, George Foreman, Roy Jones Jr., Manny Pacquiao, Lennox Lewis, Sugar Ray Leonard, Winky Wright, Eddie Chambers, Ricky Hatton, James Toney. Key Game Features: - Physics Based Gameplay Engine - No fight will be the same with an all-new physics-based gameplay engine that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement. the new physics system allows for missed punches, glancing punches, knockout blows and for the first time ever, rough and tumble inside fighting.
- Realistic Boxer Styles - Fight Night Round 4 emulates the styles of history’s greatest boxers like never before. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts. Capitalize on Muhammad Ali’s reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside.
- Extensive Boxer Roster - the greatest of all time, fighting in their prime. Fight Night Round 4 lets you create fantasy matchups, such as Tyson versus Ali, and finally settle who is king of the ring. With a boxer roster spanning both history and modern times, the matchup possibilities are endless.
- Online Support Through PlayStation Network - Fight Night Round 4 features full PSN support including 2-player multiplayer options and PlayStation trophies.
Legacy Mode Legacy Mode is Fight Night Round 4's career mode. Through it players develop their fighter from the ground up, starting in amateur competition which progresses into a career as a pro and may even include steps up or down into multiple weight classes to take on new challenges. Within this mode players can either accept the fights made for them, or create their own schedule of opponents. Either way, the goal is to rise in the ranks from contender, to champ, hall of famer, superstar and eventually the greatest ever. To do this players must not only win their bouts, but gain popularity and additional prestigious matches by winning them convincingly. |
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| Customer Reviews:
Showing reviews 1-5 of 44
Awesome Game! February 19, 2010 Edgar Guzman (Chicago, IL) I was very iffy about purchasing this game, but i would recommend anyone looking for a fun sports game to pull the trigger on this. Graphics are dope. It includes some of the all time great boxers. The career mode is fun. The difficulty is very challenging, which makes the game super fun. BUY THIS.
A huge improvement over Fight Night Round 3. Online fights are a lot more pleasant and fun. February 17, 2010 thechosen_1 (Calgary, Alberta, Canada) Fight Night Round 3 made for a very unpleasant online gaming experience. The reason being that, your opponent would use a ridiculous "arm parry" to stun you and then would follow up with a stun punch. Even worse, many times your opponents would use immature language to taunt you as they used these tactics. This probably caused many people who liked to play the game with the spirit of friendly competition to avoid playing altogether. So what you ended up with was a FNR3 online community of foul-mouthed sociopaths who mastered the "arm parry" trick. Made for a very unrealistic simulation of boxing.
While I was able to win about 2/3 of my online fights with FNR3, when I started to play Fight Night Round 4 online, I found myself losing the vast majority of my fights. It did take some practice and a few sessions with the built-in tutorial to get the hang of the game. There is a parry/counter system but it is not as exaggerated as the one in the previous game, and I've gotten good at it. I like it quite a bit, as it's a good tactic to use against those who mindlessly spam you with endless punches.
Other reasons why FNR4 is superior to it's predecessor are: the commentary track is about a hundred times better. While the anecdotes of Teddy Atlas and play-by-play call of Joe Tessitore do get recycled quite a bit, they are used quite intelligently by the game. As well, instead of the announcer telling you what the referee is doing (such as deducting a point), you actually see the ref. stop the action to perform this action. Knockdowns occur less frequently in this one, whereas in FNR3 it was not uncommon to survive 5-6 knockdowns. Fights also last longer when they should.
One of my most satisfying experiences with FNR4 was when I finally started to improve my game play. In one particular fight, I was playing Joe Frazier against Roy Jones. My online opponent was obviously far better at the game than me, and used Jones' fast feet to box circles around me. Then in round 5, I landed a perfect counter uppercut which knocked him out cold. This was not a lucky punch, but one which I had been unable to land in the previous 4 rounds. If this had occurred in FNR3, my opponent would have gotten into an expletive-ridden tirade about how a "lucky b****" I was. Instead he sent me a message congratulating me on my victory and I acknowledged that I was a bit lucky. I think that FNR4's more realistic take on boxing allows for a more positive online experience--there is no cheap "arm parry" system which drove away the good-natured players from the online game.
listen up February 15, 2010 Carmen Jimenez (Long Beach , CA) THIS GAME IS A MILLION TIMES BETTER THEN THE UFC GAME IF YOU WANT A FIGHTING GAME BY THIS BEST FIGHTING GAME FOR PS3
Fun boxing game, but the online part is flawed February 13, 2010 Tommy (Arkansas, USA) I am not a boxing fan to be honest, I don't watch matches, and I couldn't tell you any of the current boxers today if my life depended on it.
That doesn't stop me from enjoying this, and I'm sure that would go for anyone who stops and considers picking this game up.
What the game has going for it: Great graphics, quite realistic looking...very well done. Sound, punches and commentary are very well done also. Basically, everything that you would expect to be in a boxing game is there. Some people seem to have issues with the controls, but I am not one of them.
A cool feature, the ability to upload your own face to a boxer. Works well sometimes....
The only issues I have with the game itself...some of the knockdown animations could be improved, and what happened to swollen eyes and such?
NOW for the bad stuff....the online play. Terrible, completely terrible. Disconnects are rampant in this game, sometimes I haven't even been able to make it past the first round. I thought it might have been just me at first but after checking around, it's the EA servers.
They don't seem very bothered to do anything about it, it's a shame really. I'd give the game a 5 if it wasn't for that.
My first game. February 3, 2010 Gustavo A. Castaneda (Maracaibo, Venezuela) 0 out of 1 found this review helpful
Este fue mi primer juego, no soy un gammer, pero me parece que los graficos estan excelentes. Super entretenido.
Showing reviews 1-5 of 44
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